GAME / RHYTHM / HOW TO

KINTAMA AMERICAN CLACKER

A deliberately ridiculous 60-second BARZINE LAB rhythm game: shake a phone, swipe vertically or hammer the space bar to smash two balls together, build a combo and earn an all-American title.

The KINTAMA name is the joke; the input and sound engine are real. Motion sensors, Pointer Events, the keyboard and Web Audio drive the game. Keep the collisions in time, but watch the PAIN-O-METER and give the equipment an occasional rest.

KINTAMA AMERICAN CLACKER interface
KINTAMA AMERICAN CLACKER running in the browser

When this helps

The KINTAMA name is the joke; the input and sound engine are real. Motion sensors, Pointer Events, the keyboard and Web Audio drive the game. Keep the collisions in time, but watch the PAIN-O-METER and give the equipment an occasional rest.

What this browser tool does

A deliberately ridiculous 60-second BARZINE LAB rhythm game: shake a phone, swipe vertically or hammer the space bar to smash two balls together, build a combo and earn an all-American title.

First five steps

  1. Press 覚悟して始める (START WITH COURAGE) to unlock sound and request motion access.
  2. Shake the phone up and down. If motion access is unavailable, swipe vertically across the stage.
  3. On a computer, drag vertically across the stage or press the space bar repeatedly.
  4. Keep the two-ball collisions evenly spaced to extend the combo, and pause when the PAIN-O-METER gets high.
  5. After sixty seconds, check FINAL SCORE, BEST and your American title, then try again.

Basic controls

SHAKE / SWIPE / SPACE

Phone shaking, vertical swipes, vertical mouse drags and the space bar all create the same strike input. Short, even movements make collisions more stable.

SCORE / COMBO

Every collision adds points. Evenly timed consecutive hits extend the combo, while JACKPOT adds a bonus when it appears.

PAIN-O-METER

Continuous hard play raises the meter. Stop briefly and let ICING TIME cool it before pressure ends the run.

SOUND / MOTION

Web Audio synthesizes the game sound. Voice callouts are optional; the game continues when Speech Synthesis is unavailable.

Practical setups

Stable combo

Use a short travel distance at one steady speed instead of one huge shake. Treat the collision sound as a metronome.

Short rushes

Push for a few seconds, then stop. Let the PAIN-O-METER fall before starting the next rush.

High-score run

Establish one tempo immediately and protect the combo. Do not chase JACKPOT at the cost of regular collisions.

Save and export

BEST SCORE is stored in localStorage when the browser allows it. This is not an audio or WAV export tool. Private browsing, another browser or cleared site data may not retain the record.

What this tool does not do

  • This tool focuses on one sound or pattern task rather than final mixing.
  • Keep output level conservative before pushing feedback, drive or repeated effects.

FAQ

Is it free?
KINTAMA AMERICAN CLACKER is free to use in the browser.
Do I need to install anything?
No. Open the tool in a current browser to start.
Can I save or export the result?
BEST SCORE is stored in localStorage when the browser allows it. This is not an audio or WAV export tool. Private browsing, another browser or cleared site data may not retain the record.
What should I try first if it does not work?
Allow motion access when iPhone or iPad asks. If you decline, SWIPE MODE remains playable.

Troubleshooting

  • Allow motion access when iPhone or iPad asks. If you decline, SWIPE MODE remains playable.
  • If sound is silent, press 覚悟して始める (START WITH COURAGE) again or interact directly with the stage to unlock browser audio.
  • If the run ends too quickly, reduce the travel of the phone or pointer and rest while the PAIN-O-METER falls.
  • If BEST does not persist, use the normal public URL outside private browsing and allow localStorage.

Next tools

OPEN KINTAMA AMERICAN CLACKER

Start from one preset or one pattern, then adjust only the part you can hear changing.

OPEN TOOL →